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Shuffle an Egg Egg Rarities: Rarity Names, Effects, and Unknowns

The nine rarity labels seen in Shuffle an Egg gameplay, what rarity changes for hatched animals and cup rounds, and the odds that stay unlisted.

Quick answer

Shuffle an Egg has no published rarity odds or official tier list: the game's Roblox page explains the egg loop — choose an egg to play for, pick the right egg from the shuffled cups, and it hatches into a cash-earning animal — but names no rarity tiers, gives no odds, and describes no rarity-specific effects. The rarity names and effects below are observations reported during gameplay, so treat them as play reports rather than official documentation.

  • Nine rarity labels show up in the gameplay footage: rainbow, divine, mythical, cyber, law, special, legendary, epic, and common.
  • Rainbow is described during play as the best rarity, but no lowest-to-best ordering of the tiers is established.
  • Past special rarity, winning the cup round is described as “basically a 0% chance” — a statement about the cup minigame, not hatching odds.
  • No numeric hatch or pull odds for any rarity tier appear on the official page or in the footage.
  • The official page states the game updates every Saturday, so rarity details need rechecking after updates.

Rarity labels observed in gameplay

The labels below were all reported in gameplay footage dated September 24, 2026. The list is bounded by what that footage shows — it is not presented as a complete official tier list, and nothing establishes an order from lowest to best.

Checklist

  • Rainbow

    Called the game's best rarity during play: “the best rarity is actually rainbow.”

  • Divine

    Seen on the Kabiara from the caviar egg, reported to give 2.6 million.

  • Mythical

    Hit during a round of radioactive cups: “bang, mythical rarity.”

  • Cyber

    Announced alongside a 220 kg figure: “we've officially reached cyber rarity.”

  • Law

    Seen on a mammoth egg offered at a 3 QI play cost.

  • Special

    Named as the point past which winning the cup round is “basically a 0% chance.”

  • Legendary

    Drawn during play — “Only legendary, bro. That's unfortunate.”

  • Epic

    Treated as an unwanted result: “We really don't want an epic.”

  • Common

    Treated as a low result: “Oh, we got a common one, bro.”

What rarity changes: cash output of hatched animals

The clearest effect rarity has is on the cash output of the animal that hatches. These pairings were reported during play; they are observations from a session, not an official value chart, and nothing ties a specific cash number or formula to each tier.

Comparison

Comparison
Animal or eggRarity or prefix shownReported output
Kabiara (caviar egg)Divine2.6 million
Rainbow ostrichRainbow13 trillion per second
Gold polar bearGold (prefix)92 trillion
Radioactive hamsterRadioactive (prefix)124 trillion per second
Rainbow hamster vs. gold sealRainbow vs. gold prefix372 trillion vs. 309 trillion
2.85 kg rainbowRainbow25 QA per second (reported as the player's second best)

The figures do not sort into a clean tier order. A rainbow ostrich at 13 trillion per second earned less than a gold polar bear at 92 trillion, and mixed shorthand like trillion, QA, QI, and kg makes direct comparisons across animals unreliable — keep the figures as reported rather than converting them.

Rarity and cup-round winnability

The only probability-like statement attached to rarities concerns winning the cup-shuffle minigame, not hatching. During play: “Anything past like the special rarity is where it's basically a 0% chance that you win.” That matches how the ultra-high rounds played out — even while actively tracking a cup, a round past special was described as “so impossible,” and other rounds were simply lost (“I just have to guess... And I lost”). The closest thing to a probability figure anywhere in the footage is the player's own “I have a one in three chance” to guess the right cup. No numeric hatch or pull odds for any rarity tier appear on the official page or in the footage, so treat any percentage attached to a specific rarity elsewhere with caution.

What decides which rarities you're offered

Which rarities actually show up depends on progression, cost, and luck rather than a visible odds table:

Tips

Dealer and cup progression

Better offerings unlock through progression — “we can get the nuclear cups. We can get the glitched secret dealer” — and later “we have reached literally the final cup, which costs 100 Qi and the final two dealers.”

Play cost scales with the egg

Playing for a rarer egg costs more: a law rarity mammoth egg was offered at a cost of 3 QI.

Luck upgrades and potions

Luck is tied to expectations of better tiers — “now that we have this crazy luck from these cups, I'm thinking we're gonna start to see some crazy rarities” — and the shop sells a luck potion and a cash potion.

Gold, diamond, radioactive: name prefixes, not confirmed rarity tiers

Eggs and animals in the footage also carry variant prefixes — diamond, radioactive, gold, cosmic, and rainbow — and it is easy to misread these labels:

Mistakes to avoid

Problem
Treating gold, diamond, radioactive, or cosmic as confirmed rarity tiers
Fix
They appear only as prefixes on names in the footage — a diamond frog egg, a diamond sphinx, a radioactive gorilla egg at 880 kg, a gold tiger egg, a cosmic snake egg. The game never labels them as rarity tiers or mutations there, so treat them as name prefixes until an in-game label defines them.
Problem
Trusting the rarity word over the animal's actual output
Fix
Rainbow is reported as the best rarity, yet a rainbow ostrich showed 13 trillion per second next to a gold polar bear's 92 trillion. Compare the cash figure on the animal itself before deciding what to keep equipped.
Problem
Reading every “rainbow” as the same confirmed tier
Fix
The footage uses rainbow both as the reported best rarity and as a name prefix (a rainbow mouse egg, a rainbow hamster) without explaining the relationship. Check which usage you are looking at before drawing a conclusion.

How rarity fits with hatching and mutations

Rarity is not the hatch itself. Winning an egg means picking the right one out of the shuffled cups; what rarity then changes, as far as observed play shows, is the hatched animal's cash output and how winnable its cup round is. The variant prefixes are best treated as unconfirmed labels rather than a documented mutation system, since the footage never defines them. Because the official page states the game updates every Saturday, recheck rarity names, effects, and costs whenever the egg tables change.